Unlike most indie bands that say they will always be independent until Suit McSuity comes along and offers them a contract and more women they can shake their sticks at, Minecraft’s creators stay true to whom they are. Mojang, one of the minds behind the most popular thing to happen to gaming since the invention of the joystick, has turned down several approaches by big name game companies-even Napster co-founder Sean Parker got the snub.
A Reuters report claims that Mojang has turned down offers from ‘nearly every major gaming company in the world.’ Parker even offered to fly them to London for a party, but they refused.
“We are living the dream, really,” Mojang co-founder Carl Manneh told Reuters. “An exit would be huge, but do we really need that money? In our case, we have the cash flow. We have more money than we need. We’ve always felt that the independence we have is one of our core strengths. We can take decisions by going into a room and in 15 minutes we’re done. We try to be extremely agile, to release games quickly.”
Minecraft has sold over 9 million copies on PC and Mac, and a total of 20 million on other platforms. It’s closing in on The Sims, which has sold over 16 million copies, as the best-selling game on PC and Mac. “It looks like we are going to outsell The Sims in one or two years if things progress,” said Manneh.
“The numbers were going down slightly before Christmas, and we were wondering, oh, has it peaked? Then Christmas hit and there was a massive surge,” said fellow co-founder Jakob Porser.