Pretty much everyone loves The Legend of Zelda. I mean, maybe nostalgia plays a SLIGHT role in that, bu the franchise, story and characters are foundational elements of gaming culture. You know if someone is a true video game nerd or not depending on there knowledge of the Zelda Franchise (among other things).
Question is, how much would you shell out to live in a Hyrulian Castle? How about over 100 million dollars?
The website Movoto did some math, based on a number of calculations and assumptions drawn from the Ocarina of Time, and figured out just how much the closest earth equivalent of the Hyrulian Castle would run you.
If the Hyrule Castle from “Ocarina of Time” was placed on the market today it would cost an absolutely absurd $113,807,400 (that’s about 569,037* big red rupees.) Now I didn’t just pull this number out of my Bomb Bag; like any good Zeldaholic, I traversed the world of Hyrule via forums and research to find the answer.
Next question: What is the long term psychological damage from a small annoying creature yelling in your ear insistently?
World of Warcraft. The Juggernaut of Online games. The Grandpappy of MMOs. The destroyer of social lives. Now, this giant of the industry seems to be loosing a few more people than it expected…
As part of the publisher’s quarterly earnings report, Activision Blizzard revealed that World of Warcraft had 9.1 million subscribers as of June 30, 2011. That’s an impressive figure, to be sure, but it’s soured a bit by the fact that the game boasted as many as 10.2 million subscribers in March.
World of Warcraft has been leaking subscribers for some time now, but this drop is the game’s steepest in recent memory. Over the past several quarters, the game’s player count has remained relatively stable, hovering around that 10.2 million mark.
Does this, in the great scheme of thing, mean all that much? No. WoW is still the giant to beat, and it’ll be at least a little while longer before any MMO can unseat it as king of the genre. Still, this may be a weak spot being revealed. If I had to bet on an opponent? My vote is for Wildstar: Similar enough to WoW to attract the base, yet unique and spunky enough to appeal to casual players and those disillusioned with WoW’s stagnation.
I love fan projects. They’re canvases onto which true devotees can pour there love of a game or genre, and often time succeed in capturing the true essence of whatever they are trying to emulate.
One such example is going to be The Brothers Rapture, a Bioshock Fan Film. I say “is going to be” because this film isn’t yet out, though it’ll be released on Monday the 13th. If the trailer is any indication of its quality, style and Bioshock-i-ness, I’d say we can look forward to a well made and interesting take on the universe. My main hope is that this will pave the way to a multitude of new projects, all centering around the world of Rapture. The world created in Bioshokc and Bioshock 2, and to an extent Bioshock infinite, remains one of my favorite to have ever experienced in a video game. Having an opportunity to explore this and some of the elements that were never truly expanded on is a potential-rich opportunity.
Yes, Conker’s Could Have Been Worse
There are many games that shouldn’t probably, be played. Some shouldn’t be played because of poor craftsmen ship, some because of the vitriol of the community, and some….some are special cases. Sometimes, you pick up a game, know its horrid, shouldn’t exist and probably bad for you….yet cannot, for the life of you put it down. Worse than that, it cements itself in your brain as a pivotal moment in your evolution (or devolution if you please) as a human.
Conker’s Bad Fur Day is that game. A recently found beta build proves that it could have been so even more so…
Most notable here is that Conker’s Bad Fur Day includes many explicit, uncensored scenes that were later removed from the retail version of the game. In the video above you can see the Tediz operating on a live squirrel soldier. That scene is non-existent in the final version, for obvious reasons.
Yep. The Same game that had a song about poo also was originally meant to have a scene containing a live…rodent…dissection.
Everyone should play this at least once, but probably not with children around.
Warren Spector had some words for the gaming industry this week. Some might call them harsh. Other may say that the truth is indeed harsh:
Did the world really need another Wolfenstein game? Did we need a generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game?
Uh. No. The world did not. I am so tired of stuff like this...
I have to say, I agree with the man. Time for the new. Wolfenstien is great and all, but I mean, I didn’t know of anyone asking for a new one. Everything that has come out about the game so far has looked super promising, but nothing happens in a vacuum. The forward movement of a new Wolfenstein game means that something else isn’t moving forward. There is no promise of success but that something could be the next great bit of awesome, rather than just a reboot. It’s a calculated risk, but one that i think industry giants should consider taking a little bit more often.