Because PC and console gamers don’t all ready fight enough on the internet, EA CTO Rajat Teneja claims that the PS4 and Xbox One’s hardware are “a generation ahead of the highest end PC on the market.

“Our benchmarks on just the video and audio performance are 8-10 times superior to the current gen,” Teneja continued. “The compute capabilities of these platforms and the data transfer speeds we can now bank on, essentially removes any notion of rationing of systems resources for our game engines.”

Teneja also talked about cloud storage and the importance that both Sony and Microsoft have placed on connected data. According to Teneja, EA handles 50TB of telemetry data every day on its network, and the new consoles have committed to the cloud to a degree that will rapidly develop this aspect of gaming.

“We’ll really start to see more examples of true cross-device play,” he said. “Sony showed off the ability through their cloud gaming functionality to allow gamers to play high-end console titles on the handheld Vita product. The architecture of both the Xbox One and PlayStation 4 present more opportunities to take your game from TV to smartphone to PC, with seamless ubiquity and experience gaming at any time, in any way on any device.”

Source: Game Industry