It’s been a fairly exciting week hasn’t it? As Microsoft and Sony aligned their pieces on the board with Nintendo observing from the rafters, we watched, we cringed, and we got a bit over excited.

Obviously, I should address the fact that since some of my colleagues wrote their pieces for this little collection of our thoughts, the rather large bombshell was dropped that Microsoft were ditching their daft DRM policies. What this really means for the so-called “Console War” is yet to be established, but it certainly opened my mind up to the possibility of actually buying one (something that was definitely not on the cards had they stuck to their stupid stupid guns). I can’t speak for Jacob and Denis, but I certainly went back and watched the Microsoft conference with more enthusiasm the second time round today. But I digress… take it away Jacob!

Jacob Wood

With the close of E3, there has been much to celebrate, and a few things to be disgusted with. Now that things have finished, I feel I can fairly consider what was good, and what was bad at this massive mixed bag of a video game convention:
First and foremost, it almost goes without saying the Xbox One was what one might call bad at this particular showing. One could call it a steaming pile of rejected manure, but that might be a bit too harsh. Where Microsoft had been off-balance before the events of E3, they expertly shot themselves in their own foot with a trifecta of bad design decisions, poor PR, and a seeming unending contempt for those who made the 360 a god of the industry: The gamers. It was, at some points, truly spectacular just how much of a misstep the entire Xbox One has turned out to be.
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While Sony was a clear winner, for me, the true winner of E3 was The Division. There may have been other, more well known game that we’re all anticipating, such as Destiny, The Witcher 3, and Watch_Dogs, and a slew of other games we expected to show up (I’d list PVZ: Garden Warfare, but I’m not sure anyone really expected that amazing work of genius), but The Division was one of the only games that came out of nothing, grabbed my attention and refuses to let go.
I’m a sucker for games that give you a great premise, the basics, and then just let your mind start working in overdrive. In The Division, it seems we might just have a perfect storm of Gaming: Set in an expansive and open-world structured version of New York, You and your friends will be able to free roam your way through the city, working together to maintain the peace, kill some raiders, or just secure an armoury full of killer loot. Sounds good so far, doesn’t it? An Open Word Shooter with several kill MMO elements interwoven into the gameplay. To make matters even better, there will be mobile support (allowing friend to zoom in and provide assistance as a drone), resource management (get dem’ water bottles ready) and open world PvP.
In short, The Division could be the console game to draw me from PC MMO’s. Heretical to say? Perhaps, but it has absolutely everything I’ve ever believed would make a good game. Combined with the near certainty that I’ll be getting a PS4, I can see myself losing a lot of time in the shell of a post-apocalyptic New York City…

Denis Stranjak
This year’s E3 is the one that ushers in a new console generation and lets us cast aside the shackles of old hardware in favour of the glimmering products of the new. And it looks sweet.
Personally, I’m a massive Metal Gear Solid fanboy and as such am exceptionally excited for Metal Gear Solid 5. The gameplay and visuals both look amazing, but what strikes me the most is the way in which the game seems to be extremely dark and macabre in its tone and choice of topic. I’m curious to see how Kojima and his team handle things like child soldiers and blood diamonds in a game that is guaranteed to be interesting if nothing else.
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Being a Playstation owner I was a little bummed to see that Titan Fall was a XBOne exclusive (not counting the tentative PC announcement). The idea of having mechs and soldiers on the battlefield together has the potential to break the multiplayer if handled poorly and the potential to craft a fantastic experience if handled well.  
EA came out swinging this year announcing sequels to two games that I love but feel are under-appreciated by the masses: Mirror’s Edge and Star Wars: Battlefront. I’m confident DICE will execute on the first, but I’m a little apprehensive about how they’l handle following up the Lucas Arts masterpiece that was Star Wars: Battlefront II  
From the Sony side of things I’m excited for Beyond: Two Souls, as I thoroughly enjoyed Heavy Rain when it came out. The game does seem to have more of a military focus than I had initially thought though, and I’m not entirely sure how I feel about that yet. 
The Order 1886 looks interesting, but really seems like it could be a big hit or a big miss based on how well the concept is executed. I’m all for steampunk ghostbusters in theory though, so we’ll have to see how that turns out. 
Stuff I wasn’t so excited about include the PR disaster that was Microsoft’s response to the uproar about the constant internet connection, and the XBOne’s price point. In contrast, Sony’s handing of the event involved targeting Microsoft directly and I know that I’ll never forget the uproar when they announced that the Playstation 4 would retail for $399. 
All in all this year was an extremely entertaining and strong presentation, especially following the lukewarm E3s we’ve been having as of late. I’m very excited to see what the rest of the year brings for gaming and how it’s going to set us up for the future. 
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Aidan O’Dwyer
So I’m the kind of guy who buys all the consoles and regularly updates his PC’s components in order to keep every game within reach. E3, however, was the first time that I actually considered not buying an Xbox product; and I say that as someone who has been with Microsoft ever since 2001. Heck, I even bought some games through their terrible Games for Windows Live client. However, with a fresh perspective with the revelation that “Ding Dong! The DRM is dead!” I can say that Forza Motorsport 5 certainly intrigues me. It’s not my favourite series of racing games, but they sure are pretty and handle nice, and Forza 5 is shaping to be a nice little envelope-pusher in the looks and handling department. I find the idea of the Drivatar (a SkyNet generated version of you which drives on your behalf in order to generate cash) intriguing, though not the main pull; it needs looks, cars and circuits, and plenty of them. Also, a bit more Clarkson sure won’t hurt.
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Metal Gear Solid V looks to me like the game which will redeem the series to me after the laughably awful Metal Gear Solid IV (I know, not a popular opinion). I’m thinking Assassin’s Creed crossed with Far Cry 3 crossed with Red Dead Redemption (the latter mainly because there was a horse in it!) and I’m optimistic about Keifer Sutherland being part of it. It shows a drive on Kojima’s part to give the series a bit of a jumpstart to get things fresh (and to an extent, hopefully familiar).
Halo 5… I got nothing. Why does the man in the bloody cybernetic armour need a bloody cloak?
Castlevania: Lords of Shadow 2 looks to finally bring what I was asking for from Castlevania: Lords of Shadow- Mirror of Fate; more Robert Carlyle. Mix that with some GOWvania action and this looks like a sure winner in my book, hopefully making Kratos stare at his sandals awkwardly and quietly excuse himself. Sure, they may not be much Metroidvania happening in it, but DRAGONS MADE OF BLOOD!
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And briefly, some honourable mentions have got to go to Watch_Dogs, Assassin’s Creed IV: Black Flag, Pikmin 3, Mirror’s Edge 2, inFamous: Second Sons, Legend of Zelda: A Link Between Worlds and Dark Souls 2.