The Hilarity That Must Have Ensued...

The Hilarity That Must Have Ensued…

GTA: Now with Real Gangsters!

As was reported earlier this week, GTA got real life gangsters, or people who know real life gangsters (Gangsters, once-removed if you will), to voice many of the gang members in the forthcoming GTA V.

“The voice actors are often ready to contribute their own take on the scripts, said Lazlow. “They look at the lines and say, ‘I wouldn’t say that,’ so we say, ‘OK, say what you would say.’ Authenticity.

“There’s a lot of sessions where we would just throw the script on the floor. ‘This is is irrelevant, let’s just work on something real.'”

Now, surely the original humor of this entire situation has already been passed around and throughly enjoyed. However, think about this: We’ve got all the tech and sound guys from Rockstar, and in to the sound studio walks a, well, gang.

This has the makings of an EXCELLENT sitcom comedy.



Mirrors Edge IRL

Mirror’s Edge dripped style and had an incredibly forward thinking concept (if not fully developed). This was enough to secure a sequel, and a fierce fan following, even if the original game didn’t sell all that well. Its bright modern style and the resurgence/upstart of parkour.

Well, now its a reality. A Parkour-YouTube channel has recreated the Mirrors Edge experience in a harrowing and terrifying video. In it, a person in appropriate attire (complete with red gloves and shoes)

I’m torn: I want to do parkour because of Mirrors Edge, but I don’t want to do parkour because of this video of parkour inspired by Mirrors Edge. Parkourception…

Because, you know, the first one was so wholesome...

Because, you know, the first one was so wholesome…

Hotline Miami 2 Takes a Step Back

Hotline Miami isn’t exactly what we might call the most inclusive of games: It’s got a jarring synth soundtrack, garish colors, and ultra-violence in spades.

I happened to love it.

However, the sequel’s demo has run into a few issues, namely the fact that a demo only shows part of a story, and that story happens to be pretty violent and horrible. In the demo of Hotline Miami 2, there’s a scene where the main character is involved in (more than) implied sexual abuse. This has made a fair few people rather angry. The Developers have responded by removing the scene from the demo:

We were really sad that some people were so affected by it, because maybe they had been through something like that of their own. Maybe they had a terrible experience of their own that was triggered by the game. That was not intentional at all. We didn’t add the scene just to be controversial. There is a meaning to these two characters. There’s a lot more to them than just this scene.

We removed it for the demo. We’re going to work with it, see if we can fix it. You get a bigger picture when you play the whole game, which is lost in the demo of course.

While I can certainly understand people getting upset by a scene of this nature, but this does seem like a bit of a “Judge the thing on only a part of the whole” kind of reaction. I’m waiting for the whole story before I judge it.



Games are Good

Games get shit; it is quite simply the way it is. From Politicians, from those who don’t understand it, from people from every walk of life; Everybody like to use the scapegoat of video games. However, it seems that there’s yet another benefit to gaming: Scientists have found that playing games can make the brains of Older adults act like the brains of younger adults:

“Brain scientists have discovered that swerving around cars while simultaneously picking out road signs in a videogame can improve the short-term memory and long-term focus of older adults. Some people as old as 80, the researchers say, begin to show neurological patterns of people in their 20s.

Cognitive scientists say the findings, to be published Thursday in the scientific journal Nature, are a significant development in understanding how to strengthen older brains. That is because the improvements in brain performance did not come just within the game but were shown outside the game in other cognitive tasks.”

YES! Another reason that I can say games are good for me with! Stack that right next to “Improved Hand-Eye Coordination” and “Improved Cognitive Decision Making”. I plan to have a monster gaming rig when I’m elderly. Tell all those young whipper-snappers on their PS10’s what for!

And then he tweets THIS picture. Nope, Not Erotic....

And then he tweets THIS picture. Nope, Not Erotic….

 Sexy, but Not Erotic

Hideo Kojima got into a bit of hot water last week, after calling for a more Erotic outfit on some of the games characters, namely the bikini clad sniper named Quiet. As you’d expect, he got shit for this statement, but not to worry! Hideo came back at the end of last week to clarify what he meant:

“Maybe the phrase ‘erotic’ wasn’t really [the correct word for] what I was trying to say,” Kojima said through a translator. “What I’m really trying to do is create unique characters. One of those is, of course, Quiet. She’s a really unique character, I wanted to add that sexiness to her. It wasn’t really supposed to be erotic, but sexy.”

Now, I’ve studied languages, and I get the whole mistranslation thing. It happens. However…Sexy and Erotic are, more or less, the same damn thing in this context. It’d be like me holding up an apple and saying “I know I said this was red, but I really meant it was crimson.” Different? Sure. Different Enough to diffuse debate? Hell. No.